Seems like I get hacked into refractions, still some work to do (look at glass.png). Antyaliasing is turned off. What next, BRDF/bitmap lighting?
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Reflections seems to be ready, still to do some work with refractions, and anoying far intersection KD-Tree bug…
Shadow intersection test bug seems to be fixed, and it start to look really nice for diffuse materials scenes.
Welcome to the Voxelizator3D development blog. This blog is about program I am creating, with hope some day it would be useful not only for me…
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